The first Onimusha game, to me, is a classic. It may be short and doesn't really have a propper ending, but I still hold it as one of the must own PS2 games. But, 5 games later, this IP seems to have dissapeared, last surfacing in 2006. Granted that was only 3 years ago, but This was a series that had one a year. So, to find out why this seems to have been dropped, I present to you, a review of the first game.
Believe it or not, but Capcom loved that Resident Evil was a cash cow. But, with so liitle story and cooperation for the creators, they desided to make one just like it.... in a way.
Onimusha has the pre-renderd backgrounds with fixed cameras, the horrific tank controls, just like Resident Evil, and the survival horror aspect of little to no health items. The difference is that this game is a lot more action oriented. And, it's a lot of fun. Unlike Resident Evil 1-3, I can play this game over and over. Onimusha has it's puzzles, but not like Resident Evil. Once you solve those puzzles in Resident Evil, the game looses it's complexities and mysteries. In Onimusha, you may know the puzzles, but you can still get your ass handed to you by a monster if your not careful.
There is also the character building aspect of this game. The more monsters you defeat the stronger you can become. Which meant that if you couldn't defeat a particular boss, just run around until you could level up one of your items and then try again.
As good as this game is, it's too short and the voice acting is awful (but it's not the worst).
This game was part one of a planed trilogy. So, there is more to come.
Onimusha Score: 8/10
July 14, 2009
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